frontPage_BKG_01.jpg

Hi there,

I'm Bonny Baez, an artist with over ten years working in the game industry as a Composer, Sound Designer and Animator. I've worked on several film and game projects, bringing stories to life through sound, music and animation. I earned my degree in Sound Design from Berklee College of Music and I'm finishing up a master's degree in Film Scoring at the same school, this year. As a game artist I am passionate about enhancing the players experience through thoughtful sound design and scores.

This site includes work on award-winning short films and games I contributed as both a composer and sound designer. I'm looking forward to using my skills to produce quality audio that adds depth and immersion to your project.

Scroll Down for More

generic_BKG.jpg

Projects

Premonition
Role: Composer

Too Late
Role: Sound Designer

I Am Batman (Game Project)
Role: Composer

Samurai Sushi
Role: Composer /
Sound Designer

Ashes of a Diary
Dreaming Madmen
Role: Orchestrator

Coin Soccer
Role: Composer /
Sound Designer

Escúchame: Voices of Unaccompanied Immigrant Children
Role: Composer

The Fell we Climb
Role: Sound Designer

 

Music


General


Dark / Drama


Light

generic_BKG.jpg

Sound Design

Examples of my Sound Design work for film & games.


More Sound Design videos

Angry Bots - Audio Redesign
Foley, Sound Design & Implementation with Wwise

Limbo - Audio Redesign
Foley, Sound Design & Implementation with Wwise

 

Too Late Film
Foley, Sound Design, Field Recording & Mixing

Resume


Experience

Composer / Sound Designer - Freelancer - Remote.

January 2017 to Present.

Compose music and design sounds for film and games using orchestral samples, synths and live recording.
I work using sample libraries, synths and my own recordings.

Responsibilities:
- Write compelling cues to enhance the emotions on screen.
- Implement audio in game using Wwise, FMod and Unreal Blueprints.
- Mix and master audio for distribution.

Composer / Sound Designer - Miharo Games - New York City.

February 2009 to February 2011.

Composed music and designed sounds for various mobile games.

Responsibilities:
- Lead voice over recording sessions.
- Work with a variety of styles for each of the games.
- Design and implement sounds for gameplay.


Education

Film Scoring

Berklee College Of Music
Master’s Degree
Expected Graduation June 2023

Highlighted courses:
- Orchestral Mockups in Film Scoring.
- Mixing the Film Score.
- Film Scoring Analysis.
- Orchestrating the Film Score with Live Sessions

Music Production & Sound Design

Berklee College Of Music
Bachelor’s Degree

Highlighted courses:
- Sound Design for the Electronic Musician.
- Game Audio Production with Wwise.
- Creative DSP for Music and Visuals.
- Introduction to Game Audio with FMOD.
- Computer Programing for Musicians.


Technology

Digital Audio Workstations

Pro Tools, Cubase, Reaper, Live

Game Audio Implementation

Wwise, FMOD, MetaSounds

Game Engines

Unreal Engine, Unity

Graphic Software

Maya, 3DS Max, Blender, Photoshop

Scripting

JavaScript, C#, Unreal Blueprints

Instruments

Guitar, Piano, Bass

contact_BKG.jpg
 

Contact